Sleutelcompetentie: lichamelijke en geestelijke gezondheid
In deze sleutelcompetentie is er aandacht voor het opbouwen, onderhouden en versterken van een gezonde levensstijl. De thema’s die hier behandeld worden zijn voeding, hygiëne, seksualiteit, EHBO en mogelijk verslavende middelen/handelingen. Daarnaast wil de competentie focussen op het opbouwen, onderhouden en versterken van een fysiek actieve levensstijl waarbij motorische vaardigheden, dagelijks bewegen en het plezier in bewegen en samenspelen centraal staan.
Veilig gedrag
Veiligheid is een belangrijke bouwsteen om jongeren te sensibiliseren tot veilig gedrag. Mentaal welbevinden is een andere bouwsteen van deze sleutelcompetentie. Hier wordt de basis gelegd om jongeren de instrumenten te geven om stress het hoofd te bieden. De leerling leert reflecteren en praten over zelfvertrouwen, zelfbeeld en emoties en leert gedachten, gevoelens, gedragingen en mogelijke gevolgen benoemen. Leerlingen verkennen ook samen het hulpverleningsaanbod.
Meer informatie en lesmateriaal over sleutelcompetenties
16 sleutelcompetenties vormen de basis voor de nieuwe eindtermen. De eindtermen worden geformuleerd in functie van deze sleutelcompetenties en niet langer in functie van vakken of leergebieden. Klik door voor heldere informatie bij de competenties.
-
XR Inspire: Closing event
This school year, the XR Learning Network guided 25 schools in developing a number of projects/teaching moments with XR. These colleagues are now presenting the results of their work. You will also hear their experience, good practices and …
Translated by
Training or activityNew -
Free further training this spring: Inspiring audiovisual material and teaching tips!
Want to respond more to current events with audio and video in your classroom? Working methods with audiovisual material for your profession? Want to create and share teaching materials together with colleagues? The Archive for Education provides …
Translated by
Announcement -
Level Up: Magazine about healthy gaming
Our new magazine about healthy gaming is now available: Level Up! It contains 32 interactive and insightful A4 pages on healthy gaming and digital balance.
What does it include?
- explanation about the world of games: evolution, types of games, devices, …
Translated by
Tangible material -
Super Chill: For a world full of resilient children
Super Chill wants to create a world full of resilient and future-proof children. In the free app you will find various exercises, based on mindfulness and yoga techniques, that you can play on your digital board in no time at all. This is how you …
Translated by
App or software (6)Teacher, ICT co-ordinator -
Arcade: Game Console Operation
In Arcade , students explore how game consoles work by looking at evolution and discovering how the data processing process is performed by the hardware. They are introduced to bits and bytes and do extensive research into image processing in …
Translated by
Tangible material -
Nomophobia test: Addicted to your smartphone? - Explobots
Using this worksheet, students can take a nomophobia test to discover whether they are addicted to their smartphone or not.
Translated by
Downloadable resource (9) -
Talking about sexting with students and students
What's the best way to talk to teens about sexting? In this article, the authors discuss a possible approach. They also provide tips and links about what you as a teacher need to know and what you can do when you talk to young people about the …
Translated by
Article (10)Teacher -
Notes on Blindness: 360 ° video a virtual reality experience
With this video in virtual reality you can empathize with the life of a blind person. You are literally in someone else's shoes. The person in whose shoes you are standing tells what he hears and you see the contrasts he perceives. This …
Translated by
VideoTeacher, ICT co-ordinator -
friend zone
In collaboration with IBM, Child Focus and LUCA School of Arts, Technopolis developed a unique online escape game. No doors or cupboards with missing keys, but a new social media platform and a hidden developer mode are the object of an …
Translated by
Training or activity -
Digital Orientation: Apps and Tools
Website with an overview of different apps and tools to go out with your students. The different tools are divided into three categories:
- route platforms (e.g. RouteYou, Google My Maps,...);
- city games (e.g. Actionbound, Geocaching,... ); …
Translated by
Website (4)Teacher -
Nettiquette - Explobots
Nettiquette is a combination of the words network and etiquette. They are norms regarding behavior on the internet and everything that goes with it, such as the use of smartphone, e-mail, social media...
This document lists 31 of these standards.
Translated by
Downloadable resource (47) -
VRKeer: Immersive learning process for traffic insight among cyclists
VRkeer is a serious game in virtual reality (VR), which aims to teach students in the third grade of primary education and the first grade of secondary education more traffic insight through interactive exercises.
Students are immersed in lifelike …
Translated by
App or software