Sleutelcompetentie: digitale competenties
De eindtermen onder deze sleutelcompetentie zijn op drie bouwstenen gebaseerd.
De eerste bouwsteen zet in op het beheersen van basisprogramma’s om te creëren, participeren en interageren met als doel jongeren op een efficiënte manier met de desbetreffende technologie te leren werken.
Basiskennis informatica
De eindtermen die onder de tweede bouwsteen vallen, focussen op basiskennis en vaardigheid op het vlak van informatica. Leerlingen voorbereiden op een leven en loopbaan in een snel evoluerende digitale wereld noodzaakt dat die leerlingen de onderliggende werking van digitale infrastructuur en toepassingen begrijpen en leren programmeren.
De laatste bouwsteen zet in op verantwoord, kritisch en ethisch omgaan met digitale en niet-digitale media en informatie. Een belangrijk aspect hiervan is dat leerlingen met portretrecht, intellectueel eigendomsrecht en licenties omgaan en het toepassen.
E-identiteit en e-reputatie
De manier waarop de digitalisering van informatie en communicatie het leven en de relatie met anderen beïnvloedt, heeft namelijk ethische, sociale, juridische en economische aspecten. Het beheren van de e-identiteit en e-reputatie zijn daar een belangrijk onderdeel van.
Meer informatie en lesmateriaal over sleutelcompetenties
16 sleutelcompetenties vormen de basis voor de nieuwe eindtermen. De eindtermen worden geformuleerd in functie van deze sleutelcompetenties en niet langer in functie van vakken of leergebieden. Klik door voor heldere informatie bij de competenties.
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Social robot: Learning path
This learning path helps you as a teacher to prepare the STEM project 'Social robot'. In this project, students design, program and build a social robot that must meet certain (self-selected) criteria. A bonus to this learning process is the …
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VOKA Pathology 3D: Anatomy of the human body via AR
This application provides you with a 3D atlas of human anatomy. Detailed images provide insight into the inside and outside of various anatomical structures in humans.
It is possible to zoom in and out on the 3D models, view the models from any angle …
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EDUbox, Energy: Interactive video lesson
The VRT EDUbox is digital and ready-made teaching material around one social theme. The EDUbox contains text, video, digital tools, interactive exercises and discussion moments.
The EDUbox exists in different forms. The interactive video lesson is the …
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EDUbox Energy: Teaching package
The VRT EDUbox is digital and ready-made teaching material around one social theme, tailored to students. It consists of text, video, digital tools, interactive assignments, discussion moments ...
This EDUbox deals with the theme of energy.
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Maqueen, educational robot: Micro:bit
Some examples of what you can do with a Micro:bit.
Among other things, I give two examples of how to make music with the Micro:bit. You can't make this music with the Micro:bit v1, but you can with v2.Translated by
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EDUbox Migration: Interactive video
The interactive video on migration is intended for secondary school students. They can follow this lesson individually and at a time of their choosing. Journalist Marjan Temmerman takes the students in tow to inform them in a correct and …
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EDUbox Spatial awareness: Educational material
We all want to spend our lives in places where we feel good. Is that still possible, now that there is less and less open, undeveloped space in Flanders? Moreover, we are increasingly beginning to feel the consequences of the poor spatial planning …
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ICT tools in the lesson PAV: Presentation SETT
Handouts of the presentation for the SETT fair.
Free tools are discussed in the presentation. In addition to the known functionalities, the possibility to follow up students and classes with these tools is also discussed in more detail.
The …
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Downloadable resource (6)Teacher -
Hologram: STEM project
Short STEM project in which the students make a hologram themselves and learn to project using their smartphone.
The evaluation is done via a rubric.
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EDUbox Health: Teaching Package
People who are ill usually do not have to worry much in our country. A visit to the doctor is easy and affordable. That is not the case everywhere in the world. Gap health care systems require a lot of money and energy and are different …
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BetterGeo Edu: Learning Geology with Minecraft
BetterGeo is the result of the collaboration of several European universities, supported by EIT Raw Materials, in which teaching materials were developed based on Minecraft.
The focus is on raising awareness of resource extraction and the various …
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Educational Robotics and Programming: Workshops
Nooby.tech offers STEM, educational robotics and programming workshops for children from kindergarten through high school. We bring everything necessary and provide fun and exciting lessons. The program is adapted to the age of the participants …
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