Sleutelcompetentie: digitale competenties
De eindtermen onder deze sleutelcompetentie zijn op drie bouwstenen gebaseerd.
De eerste bouwsteen zet in op het beheersen van basisprogramma’s om te creëren, participeren en interageren met als doel jongeren op een efficiënte manier met de desbetreffende technologie te leren werken.
Basiskennis informatica
De eindtermen die onder de tweede bouwsteen vallen, focussen op basiskennis en vaardigheid op het vlak van informatica. Leerlingen voorbereiden op een leven en loopbaan in een snel evoluerende digitale wereld noodzaakt dat die leerlingen de onderliggende werking van digitale infrastructuur en toepassingen begrijpen en leren programmeren.
De laatste bouwsteen zet in op verantwoord, kritisch en ethisch omgaan met digitale en niet-digitale media en informatie. Een belangrijk aspect hiervan is dat leerlingen met portretrecht, intellectueel eigendomsrecht en licenties omgaan en het toepassen.
E-identiteit en e-reputatie
De manier waarop de digitalisering van informatie en communicatie het leven en de relatie met anderen beïnvloedt, heeft namelijk ethische, sociale, juridische en economische aspecten. Het beheren van de e-identiteit en e-reputatie zijn daar een belangrijk onderdeel van.
Meer informatie en lesmateriaal over sleutelcompetenties
16 sleutelcompetenties vormen de basis voor de nieuwe eindtermen. De eindtermen worden geformuleerd in functie van deze sleutelcompetenties en niet langer in functie van vakken of leergebieden. Klik door voor heldere informatie bij de competenties.
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Key competence digital competences: Audiovisual teaching material
This page contains films and audio fragments to work on the key competence digital competences.
We show you relevant audiovisual collections, audio fragments and videos for each building block on The Archive for Education, selected by our editors of …
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Typing lessons online
Typing lessons online is a free typing course for young and old. You learn to touch type with 10 fingers. Various keyboard layouts and color schemes are available.
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Interactive exerciseNewTeacher, Other -
Using generative AI safely and responsibly: Toolkit for the classroom
This toolkit, developed by Microsoft, is designed for teachers who teach students aged 13 to 15. It aims to introduce generative AI in an accessible way and build awareness among young people by illustrating the risks to safety and mental …
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Downloadable resourceNewTeacher, Other -
Create a 360° tour with Xerte: Step-by-step plan
With Xerte you can create interactive 360° tours. A 360° image forms the basis of the tour. You can link another 360° image to this, so that users can, as it were, move around the location.
You can also make each 360° image interactive …
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Downloadable resourceNewTeacher -
Translanguaging in group work
Short video report on how you can allow your students to use their home language during group work.
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VideoNewPedagogical counsellor -
OctoStudio: Video step-by-step plans and project ideas
With OctoStudio you can create interactive animations and games on your mobile phone or tablet. Take photos and record sounds, bring them to life with coding blocks and send them to family and friends. On the video channel you will see all kinds …
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VideoTeacher, ICT co-ordinator -
CLIL Connect Conference: Save the date
Discover the power of connection in education at the CLIL Connect Conference.
Are you an education professional or researcher in CLIL and multilingual education? Then this is your opportunity to connect, learn and grow. From the North Sea to the …Translated by
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Training or activityTeacher -
Emailing and Email Etiquette: Course
Course on how to correctly compose and send e-mail where students must take into account the guidelines of netiquette. The most important guidelines can be found on a poster that you can hang up in the classroom.
The following objectives are covered …
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Downloadable resource (5)Teacher, ICT co-ordinator -
Explore OctoStudio: All kinds of ideas
Here is a collection of ideas for creating and coding using OctoStudio. Discover different ways to combine code with everyday materials as tools. Some are full-fledged projects, others are little sparks to spark your own coding creativity.
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Downloadable resourceTeacher, ICT co-ordinator -
Masterproof Survey about ChatGPT for secondary teachers (progress/ASO/TSO)
Best teacher !
Artificial Intelligence in the classroom is a much-discussed topic. For my master's thesis, I am looking for ASO/Doorstroom/A-Stroom/TSO teachers who want to complete an anonymous survey about ChatGPT. The survey is short and …
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Easit: Help site for Google Workspace
On this help site you will find manuals, case studies and tips about using Chromebooks and Google Workspace in the classroom. The following tools and topics are covered:
- Google Chrome web browser;
- use of Chromebooks;
- Google Docs;
- Google Drive; …
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WebsiteTeacher, ICT co-ordinator -
Computer science and AI in the classroom: Event
2LinK² is organizing its third conference with the theme of computer science and AI in the classroom. The full program can be found on the website . There are numerous options per session:
Session 1 choices:
- AI in the classroom: from A to …
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Training or activityNew